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COMING SOON

SPITE: Into the Deathless Lands
Top-down Hack-n-Slash

A terrible demon has cursed the mountain with eternal undeath. Armed with your divine spear you must cleanse the land and bring peace to the trapped souls.

PROJECT OVERVIEW

My Contribution:

  • Designing and building all levels together with LD colleagues, continuously switching ownership.

  • Level Propping / Level Art.

  • Developing core concept and narrative.

  • More in-depth focus on level development and boss design.

  • Overseeing continuous and consistent playtesting. 

Production time:

  • 10 weeks half-speed = Around 200 hours.


Engine:

  • Unreal as a level editor, exported to Sisyphus Engine

The team:

  • 3 Level Designers

  • 4 Game Artists

  • 3 Animators

  • 2 Technical Artists

  • 5 Game Programmers

PROJECT SHOWREEL

Feel free to scroll through the images to view our process and in-game scenes that I have been a part of.

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