top of page
No Rats Were Harmed In The Making Of This Game
Mobile Puzzle Game
”Harnessing the awesome power of LASERS, MIND-CONTROL and HAMSTER WHEELS you must get your lab-rat through a series of deathly mazes. All in the name of SCIENCE!”
PROJECT OVERVIEW
My Contribution:
-
Designing and building all levels together with LD colleague, continuously switching ownership.
-
Level Propping / Level Art.
-
Part of developing core concept and narrative.
-
Establishing gameplay features, mechanics and metrics.
-
Puzzle design.
Production time:
-
6 weeks half-speed = Around 120 hours.
Engine:
-
Unity
The team:
-
2 Level Designers
-
4 Game Artists
-
2 Animators
-
5 Game Programmers
PROJECT SHOWREEL
Feel free to scroll through the images to view our process and in-game scenes that I have been a part of.
bottom of page